ballet - Motoko-chan no Wonder Kitchen
(Nintendo - Super Famicom - 1993)
Iron Helix (Drew Pictures/Spectrum HoloByte - Sega CD - 1993)
What a kind of awful advert for Iron Helix on the Sega CD.
Atomic Robo-Kid, Megadrive.
(Micronics/Treco - 1990)
port of the 1988 arcade game
Cardcaptor Sakura - Itsumo Sakura-chan to Issho, Game Boy Color
(MTO - 1999)
The unfortunate characters of Scud Hammer, a Japanese-only release from Jaleco with an equally unfortunate name, especially given its release year of 1994 and the prominence of the Gulf War at the time. The premise of the game is abusive janken—that is, rock-paper-scissors where the loser gets hit. In this case, they’re beaten repeatedly with a mallet. You get three rounds of jan-ken-pon (rock-paper-scissors); during each round, if you win, you get to whack your chosen opponent with a hammer (a physical mallet with a sensor in the arcades, but simulated in MAME by button presses); if you lose, you’re on the receiving end. If you win enough and score enough hits to knock out your opponent before the three rounds are over, you move on, I think—I never quite got that to work.
As unflattering as some of these pictures are, they get even worse as you pummel your opponents, with bruises, bandages, and other injury markers showing. Truly a bizarre title, but considering that we got stuff like The First Funky Fighter, I’m actually a little surprised it never got a stateside release.
Airborne Ranger - The Action Simulator
(MicroProse - home computers - 1987)